zaterdag 26 januari 2013

Blog Update + Kuro Oni downloads

Hello everyone,

I'm proud to say that we just hit the 40.000 blog views!!
It's a great milestone and I hope we will hit the 100.000 soon!
I'm also proud to say that Kuro Oni has been downloaded nearly 10.000 times!
Thank you very much for that.
I would also like to thank Markiplier for al the trafic he's been giving me, and for the inspirational words.


zondag 20 januari 2013

Update - New game !

Thanks everyone for playing Kuro Oni,

it has been downloaded over 5.000 times, and still counting.
now that I'm completely done with the Oni genre, I'm going to focus on my new game projects.
I am currently busy working on 3 awesome game projects. Within the next couple of months I will release a new spooky, terrifying, horror/puzzle game. I've got the basic game mechanics up and running.

I will let you guys know some more within the next couple of weeks.

maandag 7 januari 2013

Kuro Oni V1.2 + bonus

Hello guys,

I've fixed more bugs and I've added something new to the game that wasn't there before!
the download link is in the download page.

happy gaming!

donderdag 3 januari 2013

Kuro Oni V1.1 released! Bug fixes

Hello everyone,

I've done some major bug fixes today.

1: The game doesn't crash when you die!
2: The monster appears more often !
3: There was a bug that when the monster disappeared you died for no reason.
well... that bug has been molested to death!

Enjoy Kuro Oni V1.1 !

vrijdag 28 december 2012

Kuro Oni V1.0 RELEASED !

Hello everyone,

I have just released Kuro Oni. It has improved alot since the last game I published.
I've spent a total of 2 months building this game all by myself. I really enjoyed doing it and I hope you enjoy playing it.

Head over to the download section, there will be a link awaiting your arrival!

zondag 9 december 2012

Game Update

Hey everyone,

I must say, the new version is alot better than the previous release(s)!
I'm still getting some decent traffic so I thought I'd give you guys a little update.
Right now I'm mostly scripting the puzzles, monster(s) and the option to save your process in the game.
There's still alot to do, and I think the release date of 25/26 December is going to stay that way.
I'm going to implement alot of cool features and puzzles. I also need to work on the sound design and a little bit on the graphics. But again, it will be available around 25 or 26 December.
Here's a very small in-game preview:

zondag 28 oktober 2012


Hi Bros,

I'm working hard on the Ao Oni 3D game, and I've planned to release it somewhere around Christmas.
Why? Well, when I started the development of the game I wanted the gameplay to last a few houres, but i've decided to make the game alot bigger. And that will take some time, but it will be epic!